Journal19

Notes from the build

WriteIDE Journal

Practical guides to LitRPG stat tracking, progression systems, and Royal Road formatting. Release notes show what you can use today; Lab notes follow work still in development.

Latest01

Release notes

WriteIDE 0.7.4: visible backups, crash recovery, smoother imports

Saves and backups are safer and visible, words typed just before a crash are offered back, lost projects can be restored from their backups, and long manuscripts import without freezing.

Published Oct 10, 20269 min readBy Konner Moshier
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Archive02

Earlier entries

The full notebook

WriteIDE 0.7.3: every resource pool, clearer History, safer scene changes

Damage, healing and Record a change now work with every numeric resource, stat edits land where you are looking, and History and scene deletion explain what they do.

Release notes · 4 min read
How to Keep LitRPG Stats Consistent Across a Series

Keep LitRPG stats consistent with a worked stat ledger, rules for temporary buffs, and a revision checklist you can use across chapters and books.

Workflow · 6 min read
WriteIDE 0.7.2: safer stats, saved chapters, and a calmer workspace

Prepare saved chapters, move typed stats through CSV and Excel, and keep typography and Focus choices with each project.

Release notes · 10 min read
WriteIDE 0.7.1: your HTML, your chapter, your cards

WriteIDE 0.7.1 adds HTML publishing templates, Royal Road copy, share cards, and feedback fixes. Available for macOS, Windows, and Linux.

Release notes · 3 min read
Why WriteIDE 0.7 took longer than expected

A plain-English look at why Windows needed extra care, why a timed-out test is not a pass, and why WriteIDE waited rather than guess with your files.

Lab · 5 min read
How to Catch Continuity Errors in Your Stat Blocks Before Readers Do

A changed stat in an early chapter can ripple through the rest of a book. Here is how WriteIDE helps you find the scenes worth checking before you publish.

Workflow · 6 min read
WriteIDE 0.7.0: the feedback release

WriteIDE 0.7 fixes every reported 0.6 issue, gives new projects a clearer start, and makes backups and release checks safer across platforms.

Release notes · 4 min read
Eleven days after 0.6

WriteIDE Lab note. Everything since 0.6 shipped: every user-reported bug fixed, the bugs I caught myself, the Office bridges, and an alpha channel.

Lab · 6 min read
Why WriteIDE stops a LitRPG export instead of flattening

WriteIDE Lab note. If a Word, Excel, or PDF export would drop a LitRPG stat block, the app refuses. Flattening is not compatibility.

Lab · 2 min read
Our biggest update yet: WriteIDE 0.6.0

WriteIDE 0.6 rebuilds the app as an editorial studio, adds a spoiler-safe Reader Codex, character classes, Story Overview, and signed Windows builds.

Release notes · 8 min read
What's new in WriteIDE 0.5.5

A correctness and trust release. A reader asked whether manuscripts get uploaded to the cloud, and the honest answer became a whole version: every word now means what it says, and every number is one the app can prove.

Release notes · 4 min read
What's new in WriteIDE 0.5.3

A flow-state pass. Every slash-command wizard is now keyboard-drivable, and the dialogs got a redesign that is cleaner and works the same in the light and dark themes.

Release notes · 4 min read
What's new in WriteIDE 0.5.1

A feedback-driven release: two features that give you more control over your stats, plus a stack of fixes from real-reader bug reports.

Release notes · 3 min read
What's new in WriteIDE 0.5.0

A Spoiler Shield that knows what your readers know, a loadout screen you can actually see, item sets with automatic bonuses, and every stat now showing its work.

Release notes · 4 min read
What's new in WriteIDE 0.4.9

Five new features that are hard to explain and easy to watch, plus a big round of work on keeping your stats correct no matter how you rewrite.

Release notes · 2 min read
When a LitRPG Spreadsheet Stops Being Enough

A spreadsheet can be a good start. Here is how to recognize when rewrites and stat blocks need a story-aware history.

Workflow · 2 min read
How to Make a Royal Road Blue Box: A LitRPG Formatting Guide

Make a Royal Road blue box with a free generator, a worked level-up example, and a 35-second walkthrough. Copy the HTML and check your chapter before publishing.

Publishing · 5 min read
LitRPG Power Scaling: Linear vs. Exponential Growth

Choose a growth curve readers can follow, then test it before your LitRPG numbers outrun the stakes.

Game Design · 2 min read